I’ve spent 30 years building systems to efficiently process content for the media and entertainment industry. This has given me unique experience in building large systems that can manage petabytes of content and process many terabytes per hour. I’ve managed medium sized teams of software engineers working under the strictest of security requirements.
I’ve never been a fan of Microsoft Windows. I’ve used Unix systems since the late ’80s, and Linux since the mid ’90s. I contributed to the development of Linux by working on OpenGL graphics systems during my early years.
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